Central Hack Repository


Hey all. Was asked to bring together all the player-made scripts and hacks, so here they are!

Scripted Hacks: You need Tampermonkey for these.

EyeWire Stats: EyeWire Stats - another TamperMonkey script
-Caveats: None.
-Purpose: Collates daily statistics on player efforts. Additionally, provides historical cube stats tracking, updated off Test Page Accuracies (https://eyewire.org/test-pages/accuracy/index.html?difficulty=2) allowing for retros to be reflected in the stats.
-Maintainer: KrzysztofKruk

Nickname Coloring Script: Nickname coloring script
-Caveats: None.
-Purpose: Hardcoded nickname coloration. Specific players request and have their names and colors added to the script, which for anyone else who has the script will show the updated colors.
-Maintainer: KrzysztofKruk

Crazyman’s Tabbed Chat: http://bit.ly/tchat-feedback
-Caveats: None
-Purpose: Initially a Tabbed Chat modification, now comprises ease-of-life modifications of various types. The spreadsheet linked above is the best place to go to understand scope. Might as well be called “EyeWire DLC Script”.

2D/3D Background Colors: https://gist.githubusercontent.com/ChrisRaven/fd9a61085595855f1ae1a1e37581b0f7/raw/ewbackgroundcolor.user.js
-Caveats: None
-Purpose: Allows for the player to change background colors of the game in 2D, 3D, and OV viewing modes.

Non-Scripted Hacks: You need to be able to insert code through the Chrome Developer Console for these.

Mystic X/Y Axis Hack: Hack Submission: Mystic Cube X & Y Axis Enable
-Caveats: DON’T WATCH.
-Functions modified: window.tomni.changeSlice
-Purpose: Divides X/Y axis in Mystic cubes by 8, creating a 128x128x128 instead of a 1024x1024x128 ZFish cube.
-Maintainer: JousterL

Dupe Hack Code: Very dirty hack to spot dupes
-Caveats: DON’T REAP.
-Functions modified: window.tomni.regenSegmentationColors
-Purpose: Changes segments to White
-Maintainer: KrzysztofKruk

Scythe Vision Color Mod: New scythe map
-Caveats: The cell this is applied to will flicker between the new and old color maps.
-Objects modified: Cell.ScytheVisionColors
-Purpose: Allows the player to specify specific colors to be applied to the ScytheVision HeatMap in OV.
-Maintainer: JousterL

Mystic-To-E2198 Hack: Non-released
-Caveats: You lose the MSTY Thresholder, and the ability to release or Need Admin the cube. MSTY still plays it fine though.
-Objects modified: Sorry, buddy, you can’t see this one.
-Purpose: In certain situations (duplicates, large CB to cover all dust, etc), it is much easier to identify what’s going on when utilizing the ‘classic’ EyeWire colors, versus having the rainbow set.
-Maintainer: JousterL
-Why it is not released: Concern that changing the dataset_id on ZFish cells to temporarily be E2198 cells might have unintended backend DB consequences that the player would not have vision into.


Yass, someone pin this post please!

BTW you forgot to mention the hide top buttons and movable start playing button

1 Like

Also, the Stats script shows number of SCes (right click on the username in the top right corner) in cells, which have a least one cube SCed/unSCed during last 7 days.

In the Dupe Hack there’s a second post with hack allowing to bring back all seed segs, even after a cube was submitted with some or all of them removed.

Other than that, great idea with the summary post.

1 Like
pinned #4

Thanks, this is great! Pinned to top of Forum


Pasting in the 3 tampermonkey scripts we currently have for easy access:

Eyewire DLC by crazyman4865:

Eyewire Statistics by KrzysztofKruk:

Eyewire Top Buttons Hide by KrzysztofKruk:

Get tampermonkey: