Can you introduce proper perspective in 3D view?
I’m not sure I understand, what do you mean by proper perspective?
Precisely, increase Field of View angle to make 3d view appear more natural.
Will look into it, but we are varying the fov for zoom. I will try moving the camera closer to the origin to make the base fov start around 35 degrees.
I am not an expert on this topic. What I know is that application such as SketchUp keeps its set FOV throughout every scene and is changed manually to fit purposes other than zooming.
Set the initial FOV to 20 degrees, let me know what you think.
It looks much better IMO. Lines that should not appear parallel (due to perspective) no longer seem so. Its much more natural. Previously it seemed as if they were either parallel or that vanishing point is almost behind spectator.
Cool feature! It does look better.