Thanks for your suggestions! I understand that when toggling between the overview and cube that the position/angle can be changed and be frustrating. We’ve certainly discussed trying to stabilize the cube transitions. I’ve also heard that providing a different angle of a segment can sometimes help one find a missing trace.
In the meantime, there is something that will reduce the zooming in/out transitions that occur between each cube. You can do this by clicking on the Settings gear wheel icon. There is a box you can uncheck called “Animate Cube Transitions”. I find this is particularly useful to disable.
Your suggestion to maintain a wireframe cube around the cube/task you are “playing” in overview is awesome. I’ll talk to the devs about that.
We’re always trying to improve tracing for players - one suggestion has been to show the parent branch for your cube.
Remember, the overview is a consensus of what each player has submitted. So not all the segments visible or invisible are always correct. We ask that you submit what YOU think is correct. We try to give you as much feedback as we can without causing bias in the data. We don’t have the right answer, which is why we ask you to help us find the correct one.