@eluchinat thanks for being so specific!
@smalljude @turing8 @eluchinat
Okay, I think I've fixed the mouse offset bug. It appears this was a firefox specific issue.
@turing8 Did that occur within the past 2 hours? I was just working on some caching stuff this morning and it was causing meshes to not load properly for a bit. That particular issue should be fixed now.
Yes, that was indeed the case. Today all is well as far as I can tell. Thanks again.