Late to the party here, but here's my 2cents
I very much agree about making an additional tier between 2k and 10k. We already see a lot of players going to 2.5k then stopping, I am concerned that by lowering the minimum score to 2k we will see much of the same, but if there is another tier, we might be able to convince some of those players to hit the 2nd tier. Which would be beneficial to the entire team.
I'm also unsure about a complete cap on the bonuses at 10k, it feels like punishing players who are having a good tracing day. If you want to discourage players from continuing to play after 20k points that's ok, but at least a nominal amount of points is better than none at all.
There is a potential for a player to get a LOT of points with the new system (not saying it's a bad thing, just pointing out the obvious) and I would suspect that there would be a lot of potential for abuse of it. I'd think that some sort of minimal accuracy requirement to get the bonus points will wind up being necessary. (something like 50 or 60%)
I like the idea of not having thresholds but think susi is correct, x0.5 and x1 seems more in line with points that can be earned in other competitions. And tbh, if there's a fort available it's easy for scythes to get 50k+ in an HH, so awarding 100k for that seems like a bit much imo. (cannot believe i just argued for LESS bonus points)
With the proposed system the VS is definitely the loser as far as bonus potential, if the HH was brought down a little bit it wouldn't be so stark.
Do like that y'all are tweaking this, and thanks for asking for feedback!