I’m learning to use 3DS Max to make renders of neurons from Eyewire & Neo. You guys probably know that Alex Norton made all the renders of neurons that have ever come out. All of them. And now that he is on a new frontier transforming the world of UX at Google, there should be someone at Eyewire who knows how to use software that allows us to beautifully showcase the cells that the crowd discovers. So I’m taking it up.
If there are players who want to play around with meshes and try making some renders, let me know! You can access mesh files at: https://drive.google.com/open?id=0B3kV2fQEMUoKNnV4RGIxZEh1RjQ
Licensing: you must send support@eyewire.org any images that you release publicly. These meshes are creative commons share-alike, which means your images must be released creative commons. All images shared must credit meshes via The Allen Institute and Seung Lab for MICrONS.
We’re in the process of making it so that all meshes from Eyewire are easily downloaded from museum as all future cells will be from Neo. Stay tuned for a blog post explaining how to get .obj files from museum.eyewire.
For inspiration, here’s a screenshot of some of the neurons in the folder above from within 3dsmax: